/*----------------------------------------
            SMF to MML Compiler
                -[Arukas]-

            (c)2000 NWs
  ----------------------------------------*/
// FILE In  = {"C:\SMF\random  okinawa songs6.mid"}
// FILE Out = {"C:\Program Files\sakuramml\temp.txt"}
// Track Count = 17
// SMF Format  = 1
TimeBase       = 120;
System.ControllerShift(0);
TimeSignature = 4,4

//----------------------------------------
//_Track0.
Track(0);
Channel(1)
//Meta & SysEx
Time(  1:1:  0) SysEx$ = F0,7E,7F,9,1,F7;

Channel(16)
//Meta & SysEx
Time(  1:1:  0) Tempo = 120;

//----------------------------------------
//_Track1.Part 1
Track(1);
Channel(1)
Time(1:1:0)//Ctrl
r%8 y0,0;r%1 y32,0;r%1 Voice(SteelDrums);r%5 y10,86;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=-81;r1 p%=81;r1 p%=245;r8. p%=409;
r8. p%=0;r16 p%=409;r16 p%=245;r1 p%=409;r2^8. p%=0;
r8. p%=163;r16 p%=327;r16 p%=-81;r16 p%=409;
r16 p%=245;r16 p%=-81;r16 p%=327;r8 p%=-81;r16 p%=327;
r16 p%=163;r16 p%=327;r16 p%=163;r16 p%=0;
r4 p%=409;r1 p%=0;r2^4. p%=163;r8. p%=327;r16 p%=-81;
r16 p%=0;r16 p%=327;r4. p%=-81;r16 p%=409;r16 p%=245;
r16 p%=163;r16 p%=409;r16 p%=245;r8 p%=-81;
r2^8. p%=81;r16 p%=245;r16 p%=409;r16 p%=245;
r16 p%=409;r16 p%=0;r16 p%=163;r16 p%=409;r4^8^%1 p%=0;

Time(1:1:0)
r1 v100q98o4l1f g q90l8.a b q70>l16c <b q98l1a q97l2^8.b 
q90>l8.c q70<l16d >e f b a f q85l8e q70l16f 
e d e d q92l4c q98<l1b q97>l2^4.c q90l8.d q70l16e 
f >c q95<l4.e q70l16f b <a d >b q85l8a q97l2^8.f 
q70l16g a b a b c <d q100>l16^%21b 
Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 1"}

//----------------------------------------
//_Track2.Part 2
Track(2);
Channel(2)
Time(1:1:0)//Ctrl
r%10 y0,0;r%1 y32,0;r%1 Voice(ElectricPiano2);r%5 y10,97;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=-81;r1 p%=81;r1 p%=245;r8 p%=163;r16 p%=409;
r4 p%=245;r1 p%=409;r2^8 p%=0;r8. p%=163;
r16 p%=-81;r8 p%=409;r16 p%=245;r16 p%=327;r8. p%=0;
r16 p%=327;r16 p%=163;r8 p%=0;r4 p%=409;r1 p%=0;
r2^4. p%=163;r8. p%=-81;r16 p%=81;r16 p%=327;
r4^16 p%=-81;r8 p%=409;r16 p%=81;r16 p%=163;
r8 p%=245;r16 p%=81;r16 p%=-81;r2^8 p%=81;r16 p%=245;
r16 p%=0;r16 p%=245;r16 p%=409;r16 p%=245;r16 p%=163;
r16 p%=409;r4^8^%1 p%=0;
Time(1:1:0)
r1 v100q98o4l1f g q85l8a q70>l16d q92<l4b q98l1a q97l2^8b 
q90>l8.c q70l16d q85l8f q70l16b a q90l8.e 
q70<l16c >e q85l8d q92l4c q98<l1b q97>l2^4.c q90l8.d 
q70l16f g q94l4^16e q85l8f q70l16b <g q85l8d 
q70>l16a g q97l2^8f q70l16g a >c <a b a <d q100>l16^%21b 

Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 2"}

//----------------------------------------
//_Track3.Part 3
Track(3);
Channel(3)
Time(1:1:0)//Ctrl
r%12 y0,0;r%1 y32,0;r%1 Voice(MusicBox);r%5 y10,2;r16^%5 y100,0;
r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=-81;r1 p%=81;r1 p%=245;r8. p%=409;
r8. p%=0;r16 p%=409;r16 p%=245;r1 p%=409;r2^8 p%=0;
r8. p%=327;r8 p%=81;r16 p%=245;r16 p%=-81;r16 p%=327;
r8 p%=409;r16 p%=163;r16 p%=0;r4^16 p%=409;
r1 p%=0;r2^4^16 p%=163;r8. p%=0;r16 p%=81;r16 p%=327;
r4^16 p%=-81;r16 p%=81;r16 p%=-81;r16 p%=81;
r16 p%=409;r8 p%=245;r16 p%=-81;r2^8 p%=81;r8 p%=0;
r16 p%=245;r16 p%=409;r16 p%=0;r16 p%=327;
r16 p%=409;r4^8^%1 p%=0;
Time(1:1:0)
r1 v100q98o4l1f g q90l8.a b q70>l16c <b q98l1a q97l2^8b 
q90>l8.c q85l8e q70l16g a f q85l8e q70l16b 
d <c q92>l4c q98<l1b q97>l2^4^16c q90l8.d q70>l16c 
<g q94l4^16e q70l16f g <f g q85>l8b q70l16a q97l2^8f 
q85l8g q70<l16c >a b >c <<e q100>l16^%21b 

Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 3"}

//----------------------------------------
//_Track4.Part 4
Track(4);
Channel(4)
Time(1:1:0)//Ctrl
r%14 y0,0;r%1 y32,0;r%1 Voice(Dulcimer);r%5 y10,35;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=-81;r1 p%=81;r1 p%=245;r8. p%=409;
r4^16 p%=245;r1 p%=409;r2^16 p%=0;r8. p%=-81;r16 p%=327;
r16 p%=409;r16 p%=0;r16 p%=327;r8 p%=-81;
r16 p%=327;r8 p%=163;r16 p%=0;r8. p%=409;r1 p%=0;
r2. p%=163;r8. p%=81;r8 p%=327;r4^16 p%=-81;r16 p%=409;
r16 p%=0;r8. p%=245;r16 p%=-81;r2^8. p%=81;
r16 p%=409;r16 p%=245;r16 p%=409;r16 p%=0;r16 p%=245;
r16 p%=409;r4^8^%1 p%=0;
Time(1:1:0)
r1 v100q98o4l1f g q90l8.a q94l4^16b q98l1a q96l2^16b 
q90>l8.c q70l16f e b >c q85<l8e q70l16f q85l8e 
q70l16d q90l8.c q98<l1b q97>l2.c q90l8.d q85l8g 
q94l4^16e q70l16f b >c <<c >c a q97l2^8.f q70l16g 
b a b >c <<a q100>l16^%21b 
Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 4"}

//----------------------------------------
//_Track5.Part 5
Track(5);
Channel(5)
Time(1:1:0)//Ctrl
r%16 y0,0;r%1 y32,0;r%1 Voice(ReedOrgan);r%5 y10,68;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r8. p%=-81;r1 p%=81;r1 p%=245;
r8 p%=0;r16 p%=409;r8 p%=163;r16 p%=409;r16 p%=245;
r2^4^8. p%=409;r2^16 p%=0;r8 p%=163;r16 p%=327;
r16 p%=-81;r16 p%=245;r16 p%=327;r4^16 p%=0;r4 p%=409;
r1 p%=0;r2^8. p%=163;r8. p%=-81;r16 p%=163;
r16 p%=327;r4 p%=-81;r8 p%=409;r16 p%=81;r16 p%=409;
r8 p%=81;r16 p%=-81;r2^8 p%=81;r16 p%=409;
r16 p%=245;r16 p%=409;r16 p%=0;r8 p%=409;r4^8^%1 p%=0;

Time(1:1:0)
r1 v100q90o4l8.e q98l1f g q85l8a q70>l16c q85<l8b q70>l16d 
<b q98l2^4^8.a q96l2^16b q85>l8c q70l16d 
e f a q94l4^16e q92l4c q98<l1b q97>l2^8.c q90l8.d 
q70l16f <d q92>l4e q85l8f q70l16b <g q85>l8b 
q70l16g q97l2^8f q70l16g b a b q85>l8c <l16^%21b 

Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 5"}

//----------------------------------------
//_Track6.Part 6
Track(6);
Channel(6)
Time(1:1:0)//Ctrl
r%18 y0,0;r%1 y32,0;r%1 Voice(SteelcGuitar);r%5 y10,101;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r2. p%=-81;r1 p%=81;r1 p%=245;
r8 p%=0;r16 p%=409;r8 p%=0;r16 p%=409;r16 p%=245;
r2^4. p%=409;r2 p%=0;r8 p%=163;r16 p%=327;r16 p%=-81;
r16 p%=245;r16 p%=327;r8 p%=81;r16 p%=327;
r8 p%=0;r8. p%=409;r1 p%=0;r2^8. p%=163;r8. p%=-81;
r16 p%=81;r16 p%=327;r4 p%=-81;r16 p%=245;r16 p%=81;
r16 p%=0;r16 p%=163;r16 p%=81;r16 p%=-81;
r2^8 p%=81;r16 p%=409;r16 p%=245;r16 p%=409;r16 p%=0;
r16 p%=245;r16 p%=409;r4^8^%1 p%=0;
Time(1:1:0)
r1 v100q97o4l2.e q98l1f g q85l8a q70>l16c q85<l8b q70l16c 
b q97l2^4.a q96l2b q85>l8c q70l16d e f a 
q85l8e q70l16g q85l8e q90l8.c q98<l1b q97>l2^8.c 
q90l8.d q70l16f g q92l4e q70l16f a g <c d g q97>l2^8f 
q70l16g b a b >c <a q100l16^%21b 
Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 6"}

//----------------------------------------
//_Track7.Part 7
Track(7);
Channel(7)
Time(1:1:0)//Ctrl
r24 y0,0;r%1 y32,0;r%1 Voice(DistortionGuitar);r%5 y10,6;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r1 p%=-81;r1 p%=81;r1 p%=245;r8. p%=409;
r8 p%=0;r16 p%=409;r16 p%=245;r2^4^16 p%=409;
r2 p%=0;r8 p%=163;r16 p%=327;r16 p%=409;r16 p%=245;
r16 p%=327;r8. p%=163;r16 p%=0;r8. p%=409;
r1 p%=0;r2^8 p%=163;r8 p%=327;r16 p%=-81;r8 p%=327;
r4 p%=-81;r16 p%=409;r16 p%=-81;r16 p%=409;
r16 p%=245;r16 p%=81;r16 p%=-81;r2^16 p%=81;r16 p%=163;
r16 p%=245;r16 p%=409;r16 p%=163;r16 p%=409;
r4^8^16^%1 p%=0;
Time(1:1:0)
r1 v100q98o4l1e f g q90l8.a q85l8b q70>l16c <b q97l2^4^16a 
q96l2b q85>l8c q70l16d e b a q90l8.e q70l16d 
q90l8.c q98<l1b q97>l2^8c q85l8d q70l16e q85l8f 
q92l4e q70l16f b f b a g q96l2^16f q70l16g 
<d >a b d <b q100>l16^%21b 
Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 7"}

//----------------------------------------
//_Track8.Part 8
Track(8);
Channel(8)
Time(1:1:0)//Ctrl
r%22 y0,0;r%1 y32,0;r%1 Voice(FretlessBass);r%5 y10,39;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r1 p%=-81;r1 p%=81;r1 p%=245;r8. p%=409;
r8 p%=245;r16 p%=409;r16 p%=245;r2. p%=409;
r2 p%=0;r8 p%=81;r16 p%=-81;r16 p%=409;r16 p%=327;
r8 p%=409;r16 p%=163;r8 p%=0;r8 p%=409;r1 p%=0;
r2^8 p%=163;r8 p%=-81;r8 p%=327;r4 p%=-81;
r16 p%=245;r16 p%=0;r16 p%=327;r16 p%=409;r16 p%=245;
r16 p%=-81;r2^16 p%=81;r16 p%=245;r4 p%=409;
r4^8^16^%1 p%=0;
Time(1:1:0)
r1 v100q98o4l1e f g q90l8.a q85l8b q70>l16a <b q97l2.a 
q96l2b q85>l8c q70l16g f b q85l8e q70l16b q85l8d 
c q98<l1b q97>l2^8c q85l8d f q92l4e q70l16f 
a <c e b >a q96l2^16f q70l16g q90l8.a q70<l16a 
b q100>l16^%21b 
Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 8"}

//----------------------------------------
//_Track9.Part 9
Track(9);
Channel(9)
Time(1:1:0)//Ctrl
r%24 y0,0;r%1 y32,0;r%1 Voice(Violin);r%5 y10,72;r16^%5 y100,0;
r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r1 p%=-81;r1 p%=81;r1 p%=245;r8 p%=0;
r16 p%=409;r4 p%=245;r2^8. p%=409;r4^8. p%=0;
r8 p%=327;r8 p%=163;r16 p%=-81;r16 p%=327;r16 p%=81;
r16 p%=163;r8 p%=0;r8 p%=409;r1 p%=0;r2^8 p%=163;
r8 p%=-81;r16 p%=327;r4^16 p%=-81;r16 p%=0;
r16 p%=163;r16 p%=409;r16 p%=245;r16 p%=-81;
r2^16 p%=81;r16 p%=245;r16 p%=409;r16 p%=245;r16 p%=-81;
r16 p%=81;r16 p%=409;r4^8^%1 p%=0;
Time(1:1:0)
r1 v100q98o4l1e f g q85l8a q70>l16c q92<l4b q97l2^8.a 
q95l4^8.b q85>l8c e q70<l16d >f e g q85l8d c 
q98<l1b q97>l2^8c q85l8d q70l16f <e q92>l4e q70l16f 
>c <<d >b a q96l2^16f q70l16g a b a <f g q100>l16^%21b 

Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 9"}

//----------------------------------------
//_Track10.Part 10
Track(10);
Channel(10)
Time(1:1:0)//Ctrl
r%26 y0,0;r%1 y32,0;r%1 Voice(GrandPiano);r%5 y10,64;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r1 p%=-81;r1 p%=81;r1 p%=245;r8 p%=409;
r8. p%=0;r16 p%=409;r16 p%=245;r2^8 p%=409;
r4^8. p%=0;r8 p%=163;r16 p%=327;r16 p%=409;r16 p%=-81;
r16 p%=327;r16 p%=245;r16 p%=163;r16 p%=0;
r8. p%=409;r1 p%=0;r2^16 p%=163;r8 p%=327;r16 p%=-81;
r8 p%=327;r8. p%=-81;r16 p%=0;r8 p%=409;
r16 p%=245;r16 p%=81;r16 p%=-81;r2^16 p%=81;r16 p%=409;
r16 p%=245;r16 p%=327;r8 p%=409;r4^8^%1 p%=0;

Time(1:1:0)
r1 v100q98o4l1e f g q85l8a q90l8.b q70>l16c <b q97l2^8a 
q95l4^8.b q85>l8c q70l16d e b f e a d q90l8.c 
q98<l1b q96>l2^16c q85l8d q70l16e q85l8f q90l8.e 
q70l16f >c c <b a g q96l2^16f q70l16g b a <e 
>e q100l16^%21b 
Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 10"}

//----------------------------------------
//_Track11.Part 11
Track(11);
Channel(11)
Time(1:1:0)//Ctrl
r%28 y0,0;r%1 y32,0;r%1 Voice(SynthStrings1);r%5 y10,10;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r1 p%=-81;r1 p%=81;r1 p%=245;r8 p%=409;
r4^16 p%=245;r2^8 p%=409;r4^8. p%=0;r16 p%=163;
r16 p%=327;r16 p%=163;r16 p%=327;r8 p%=0;
r16 p%=327;r16 p%=0;r8 p%=409;r1 p%=0;r2^16 p%=163;
r8 p%=-81;r16 p%=81;r16 p%=327;r4 p%=-81;r16 p%=245;
r16 p%=0;r16 p%=245;r8 p%=-81;r2^16 p%=81;
r16 p%=327;r16 p%=245;r16 p%=81;r16 p%=327;r16 p%=0;
r16 p%=409;r4^16^%1 p%=0;
Time(1:1:0)
r1 v100q98o4l1e f g q85l8a q94l4^16b q97l2^8a q95l4^8.b 
q70>l16c d e <d q85>l8e q70<l16c >e q85l8c 
q98<l1b q96>l2^16c q85l8d q70l16f g q92l4e q70l16f 
a c <a >a q96l2^16f q70l16g <e >a <g e >>c <b%21

Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 11"}

//----------------------------------------
//_Track12.Part 12
Track(12);
Channel(12)
Time(1:1:0)//Ctrl
r16 y0,0;r%1 y32,0;r%1 Voice(OrchestraHit);r%5 y10,43;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r1 p%=-81;r1 p%=81;r1 p%=245;r8 p%=0;
r16 p%=409;r16 p%=0;r16 p%=409;r16 p%=245;
r2^8 p%=409;r4^8. p%=0;r16 p%=163;r16 p%=-81;r16 p%=0;
r16 p%=327;r8. p%=-81;r16 p%=0;r8 p%=409;
r1 p%=0;r2^16 p%=163;r8 p%=-81;r8 p%=327;r8. p%=-81;
r16 p%=163;r16 p%=-81;r16 p%=409;r16 p%=245;
r16 p%=-81;r2^16 p%=81;r16 p%=-81;r16 p%=245;r16 p%=327;
r8 p%=0;r16 p%=409;r4^16^%1 p%=0;
Time(1:1:0)
r1 v100q98o4l1e f g q85l8a q70>l16c <b >c <b q97l2^8a 
q95l4^8.b q70>l16c d f <c q90>l8.e q70l16f q85l8c 
q98<l1b q96>l2^16c q85l8d f q90l8.e q70l16f 
<d f >b a q96l2^16f q70l16g <f >a q85<l8e q70>>l16c 
<b%21
Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 12"}

//----------------------------------------
//_Track13.Part 13
Track(13);
Channel(13)
Time(1:1:0)//Ctrl
r16^%2 y0,0;r%1 y32,0;r%1 Voice(FrenchHorn);r%5 y10,76;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r1 p%=-81;r1 p%=81;r1 p%=245;r8. p%=409;
r8 p%=0;r16 p%=409;r16 p%=245;r2^16 p%=409;
r4. p%=0;r8 p%=327;r16 p%=-81;r16 p%=409;r16 p%=327;
r8 p%=163;r16 p%=0;r8 p%=409;r1 p%=0;r2 p%=163;
r8 p%=327;r16 p%=-81;r16 p%=327;r8. p%=-81;
r16 p%=81;r16 p%=327;r16 p%=409;r16 p%=245;r16 p%=-81;
r2^16 p%=81;r16 p%=409;r16 p%=245;r16 p%=-81;
r16 p%=163;r16 p%=0;r16 p%=409;r4^16^%1 p%=0;

Time(1:1:0)
r1 v100q98o4l1e f g q90l8.a q85l8b q70>l16c <b q96l2^16a 
q95l4.b q85>l8c q70l16e f b q85l8e q70l16d 
q85l8c q98<l1b q96>l2c q85l8d q70l16e f q90l8.e 
q70l16f g <e >b a q96l2^16f q70l16g b a <f d >>c 
<b%21
Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 13"}

//----------------------------------------
//_Track14.Part 14
Track(14);
Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 14"}

Time(1:1:0)//Ctrl
r16^%4 y0,0;r%1 y32,0;r%1 Voice(AltoSax);r%5 y10,47;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r1 p%=-81;r1 p%=81;r1 p%=245;r8 p%=409;
r8 p%=245;r16 p%=409;r16 p%=245;r2^16 p%=409;
r4. p%=0;r8 p%=327;r16 p%=409;r16 p%=327;r4 p%=0;
r8 p%=409;r1 p%=0;r2 p%=163;r8 p%=-81;r8 p%=327;
r8. p%=-81;r16 p%=0;r16 p%=81;r16 p%=327;
r16 p%=81;r16 p%=-81;r2 p%=81;r16 p%=409;r16 p%=245;
r16 p%=0;r16 p%=163;r16 p%=0;r16 p%=409;r4^16^%1 p%=0;

Time(1:1:0)
r1 v100q98o4l1e f g q85l8a b q70>l16a <b q96l2^16a 
q95l4.b q85>l8c q70l16e b q92l4e q85l8c q98<l1b 
q96>l2c q85l8d f q90l8.e q70l16f >c <<g e >g q96l2f 
q70l16g b a >c <<d >>c <b%21
//----------------------------------------
//_Track15.Part 15
Track(15);
Channel(15)
Time(1:1:0)//Ctrl
r16^%6 y0,0;r%1 y32,0;r%1 Voice(Bassoon);r%5 y10,14;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r1 p%=-81;r1 p%=81;r1 p%=245;r8 p%=0;
r16 p%=409;r16 p%=0;r16 p%=409;r16 p%=245;
r2^16 p%=409;r4. p%=0;r16 p%=163;r16 p%=-81;r16 p%=245;
r16 p%=327;r16 p%=-81;r16 p%=163;r16 p%=0;
r8 p%=409;r1 p%=0;r2 p%=163;r16 p%=327;r16 p%=-81;
r16 p%=327;r8. p%=-81;r16 p%=0;r16 p%=-81;r16 p%=409;
r8 p%=-81;r2 p%=81;r16 p%=409;r16 p%=245;
r16 p%=0;r16 p%=327;r16 p%=0;r16 p%=409;r4^16^%1 p%=0;

Time(1:1:0)
r1 v100q98o4l1e f g q85l8a q70>l16c <b >c <b q96l2^16a 
q95l4.b q70>l16c d f a e f d q85l8c q98<l1b 
q96>l2c q70l16d e f q90l8.e q70l16f >c <<f q85>l8b 
q96l2f q70l16g b a >c <<e >>c <b%21
Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 15"}

//----------------------------------------
//_Track16.Part 16
Track(16);
Channel(16)
//Meta & SysEx
Time(  1:1:  0) TrackName={"Part 16"}

Time(1:1:0)//Ctrl
r16^%8 y0,0;r%1 y32,0;r%1 Voice(PanFlute);r%5 y10,47;
r16^%5 y100,0;r32 y101,0;r32 y6,2;
Time(1:1:0)//PitchBend
r2^4^8^16^%29 p%=327;r1 p%=-81;r1 p%=81;r1 p%=245;r8 p%=0;
r16 p%=409;r16 p%=0;r16 p%=409;r16 p%=245;
r2 p%=409;r4. p%=0;r8 p%=327;r4^16 p%=0;r8 p%=409;
r1 p%=0;r2 p%=163;r8 p%=-81;r8 p%=327;r8. p%=81;
r16 p%=-81;r16 p%=409;r16 p%=245;r16 p%=-81;r2 p%=81;
r16 p%=0;r16 p%=245;r16 p%=409;r16 p%=-81;
r16 p%=0;r16 p%=409;r4^16^%1 p%=0;
Time(1:1:0)
r1 v100q98o4l1e f g q85l8a q70>l16c <b >c <b q96l2a 
q95l4.b q85>l8c q70l16e <e q90>l8.e q85l8c q98<l1b 
q96>l2c q85l8d f q90l8.e q70l16g f b a q96l2f 
q70l16g <c >a b <f >>c <b%21
